Factsheet

Developer:
Loveshack
Based in Melbourne, Australia

Founding date:
July 2012

Website:
loveshackentertainment.com/

Press / Business Contact:
contact@loveshackentertainment.com

Social:
@loveshackers
Facebook

Releases:
Framed
Framed2

Address:
Melbourne, Australia

Phone:

Description

Loveshack is an award winning, independent game studio, founded by Joshua Boggs, Adrian Moore, and Ollie Browne. We make games with love in a shack.

History

Before stumbling upon the shack

Loveshack’s Joshua Boggs, Adrian Moore and Ollie Browne are veteran game developers with particular experience in mobile and PC games. Boggs and Moore shared the lead development role on Firemint’s SPY mouse and between them the trio have worked on award-winning titles such as The Movies (Lionhead Studios), Populous, Theme Hospital, Syndicate Wars (Bullfrog), Rolling with Katamari (Namco Bandai) and Real Racing 2 and 3 (Firemint/Firemonkeys).

The Good, the Bad, and the Ugly

The trio left Firemint shortly after the independent mobile studio was acquired by Electronic Arts. Within months, in an effort to get back to their independent roots - they founded Loveshack, and received a government grant on the back of a pitch involving square bits of paper with stickman drawings on them. They wanted to work in a small team, and make the game that had been fighting its way out of their collective heads — a game described as something unlike anything out there right now.

Framed - The shack's first love

FRAMED is an award winning, narrative-based puzzle game where you re-arrange panels of a comic book to change the order of events, and change the outcome of the story.

Projects

Videos

Framed 2 Official Trailer YouTube

Framed Official Trailer YouTube

Framed Gameplay Concept YouTube

Images

download all screenshots & photos as .zip (277KB)
image1.png
image3.png
image2.png

There are far more images available for Loveshack, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

Selected Articles

  • " Living in the gutters "
    - Ben Kuchera, Penny Arcade Report
  • "Putting context in the player's hands"
    - Tracey Lien, Polygon
  • "Worried about Innovation in Australia? Take a look at Framed"
    - Logan Booker, Kotaku
  • " Trio of ex-EA Firemint developers shack up and get Framed"
    - Jenna Pitcher, Polygon

Team & Repeating
Collaborators

Adrian Moore
Composer, Designer

Joshua Boggs
Designer, Developer

Ollie Browne
Artist, Designer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks